﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Card.Entity
{
    public class City
    {
        private string m_Name = string.Empty;

        public string Name
        {
            get { return m_Name; }
            set { m_Name = value; }
        }
        private string m_Code = string.Empty;

        public string Code
        {
            get { return m_Code; }
            set { m_Code = value; }
        }
        private string m_Key = string.Empty;

        public string Key
        {
            get { return m_Key; }
            set { m_Key = value; }
        }
        private string m_Path = string.Empty;

        public string Path
        {
            get { return m_Path; }
            set { m_Path = value; }
        }
        private string m_IsActive = string.Empty;

        public string IsActive
        {
            get { return m_IsActive; }
            set { m_IsActive = value; }
        }
        private int m_Sort = 0;

        public int Sort
        {
            get { return m_Sort; }
            set { m_Sort = value; }
        }
    }
}
